About FlightMath 2.3
for Mac OS X
What does FlightMath do?
Before any flight, a certain amount of (sometimes complex) math is
necessary in order to calculate such things as wind correction
vectors and density altitude. Traditionally, these calculations have
been the domain of the ASA E6-B Flight Computer; however, this is
little more than a circular slide rule. As such, it can be
intimidating to use and, with a slip of the finger, inaccurate.
With the advent of FlightMath, all that changes. Now, these
calculations (and more) are easily and instantly computed in
real-time with a very intuitive Macintosh interface. You'll never
again have to worry about making sure your pencil's sharp enough to
do those wind correction problems!
Flight simulator enthusiasts can use FlightMath in conjunction with programs such as X-Plane from Laminar Research
that are able to download real-world weather data. Ever find that you never quite go where you think you're pointing during those long cross-countries? It's wind drift,
and you can use FlightMath to calculate a steer course that'll keep you on track, whether you're just a serious flight simulator addict or are trying to hone real-world
navigation skills.
With FlightMath 2.3, you can do the following calculations:
- Wind Correction - Unless you are new to flying, you know that a critical part of planning
is correcting for wind drift. FlightMath allows you to quickly compute a course to steer without
using the cumbersome circular slide rule.
- Fuel and Burn Rate - Calculate fuel burn, capacity, and time for every flight. Want to know
how far you can get on a half tank of fuel? Want to know if you'll need to refill during a
long trip? Use this feature in conjunction with Speed and Distance, and you'll always know where
you stand.
- Speed and Distance - Compute distance, speed and time with ease, including mixed units for both
speed and distance. Don't remember the conversion from Statute to Nautical miles? Let FlightMath
do the work.
- Density Altitude - Easily compute density altitude without the E6-B. Density altitude, the altitude that the airplane
feels like it's flying at in standard conditions, can change considerably with temperature and pressure. This is a useful computation for
short fields, high altitudes, or high temperature locations.
- Station Weather - You can download weather data for any airport that has an
ICAO code for easy density altitude computations and to view surface conditions.
- TAF - Obtain Terminal Area Forecasts for any airport that has an
ICAO code and generates TAF information. You can view the results as a native "encoded" TAF, or as human-readable "decoded" text.
- Current Radar - You can download radar images and radar loops from many airports and weather stations in the United States, as provided by
NOAA (National Oceanic and Atmospheric Administration).
Requirements and What You Should Know
These instructions assume you have a solid working knowledge of
the Macintosh. This doesn't mean you need to be a power user, but the
standard Macintosh interface and its conventions should be familiar
to you.
FlightMath requires Mac OS 10.1.x or greater and 4 MB disk space for a full install. Internet access is required to download
weather information.